New Zones
- A new Elyos homeland, “Eltnen”, is added.
- A new Asmodian homeland, “Morheim”, is added.
- Completing the Verteron Traveler/[Altgard] Blue Wave Kelpina Hero quests unlocks a teleport portal in your homeland that travels to the new zone.
- The portal can be used once you meet the required level, item level, and combat power.
- Eltnen/Morheim are split into Chapter 1 and Chapter 2 and will be rolled out sequentially.
New Class: Fist Fighter
- A new class, Fist Fighter (권성), and its dedicated Gauntlet (권갑) weapon are added.
Level Expansion
- The maximum level is raised to 50.
- From level 45, every level-up grants an Advanced Stigma Shard (Bound) as a reward.
Stats
- New Frontal stats are added: Frontal Damage Amplification, Frontal Damage Resistance, Frontal Attack, Frontal Defense, Frontal Critical, and Frontal Critical Resistance.
- Frontal stats are additionally applied via Soul Binding, Pet Affinity, and Manastones/Godstones.
- The maximum cap on some stats has been removed (Stigma stats, the six base stats, attack/defense/accuracy/evasion/crit/crit-resist/block increases, and all Damage Amplification & Resistance items).
- With amplification/resistance caps removed, the maximum damage reduction from Damage Resistance is now capped at 80%.
- New maximum caps are added to some stats:
- Movement Speed: up to 150%
- Cooldown reduction: up to 60%
- Mana cost reduction: up to 60%
- The Critical stat’s maximum proc-chance description is corrected from 50% to 80%.
Stigma Skill Level Expansion / Advanced Stigma Shards
- The maximum Stigma skill level is expanded from 20 → 25.
- From level 20 onward, skill levels are raised by spending Advanced Stigma Shards.
- You receive 1 Advanced Stigma Shard for each level-up from character level 45.
- You also receive 1 Advanced Stigma Shard when a Stigma skill reaches level 20; resetting that skill reclaims the shard.
Stigma
- The Stigma reset cost is now free.
Party / Force
- Party and Force sizes are changed to a maximum of 5 and 20 respectively.
Nightmare
- Nightmare Layer IV opens with a new boss.
- New boss accessories are added to [Nightmare → Exchange Shop → Statue].
- Nightmares with no unlock condition can now be challenged straight up to stage 10 without clearing previous stages.
- When a Nightmare is unlocked by meeting its condition, you may also challenge straight to stage 10.
- In this case, clearing an upper stage also grants the first-clear reward of the stages below it.
Awakening Battle
- A “Ruin” difficulty is added to Awakening Battles.
- New Awakening Battles “Bedchamber of the Dead” and “Forgotten Storehouse” are added.
Expedition / Transcendence / Sanctuary
- Reward-count and final-boss-kill-count limits for Expedition/Transcendence are removed.
- In Expedition and Transcendence, leaving a dungeon after clearing it without claiming the reward now consumes a count. At 0, you cannot enter; counts reset weekly and are shared across characters on the same server.
- Rewards from normal and elite monsters inside Expedition/Transcendence are removed.
- Existing “Challenge Pass” and “Recharge Pass” items for Expedition/Transcendence are removed from inventory and storage.
- You can now ride pets inside dungeons (mounting is restricted during boss fights and special-play areas).
- With party size set to 5, Expedition/Transcendence allow 5 players and Sanctuary allows 10.
- Some boss patterns were slightly adjusted to match the new party sizes.
- The Odyle that drops after defeating Expedition Conquest (Normal/Hard) bosses is rebalanced for 5 players, for a total of 15.
- The dungeon listing order in Expedition (Conquest) and Transcendence now shows the most recently added first, from the top.
Expedition
Castle of the Fallen Deva — Exploration and Conquest (Normal/Hard) open.




